We establish some general schemes relating the computational complexity of a video game to the presence of certain common elements or mechanics, such as destroyable paths, collecting items, doors ...
An Italian researcher with a penchant for retro games -- or perhaps just looking for an excuse to play games in the name of science! -- has used computational complexity theory to decide, once and for ...
They have a mathematical, analog “solver” that can potentially find the best solution to NP-hard problems. NP-hardness is a theory of computational complexity, with problems that are famous for their ...
Completing a game of 'Super Mario Brothers' can be hard -- very, very hard. That's the conclusion of a new paper that shows that the problem of solving a level in 'Super Mario Brothers' is as hard as ...
A group of mathematicians analyzed the computational complexity of Mario, Donkey Kong, the Legend of Zelda, Metroid, and Pokemon, to find out how difficult it is to divine the quickest path to victory ...
Some 20 years or so, various individuals recognised that the problem of folding a square sheet of paper into an arbitrary 3D shape had many similarities to problems in computational geometry. These ...
Imagine a parallel universe where physicists are remunerated so handsomely that they can accumulate multitudinous assets. In this alternate universe, you naturally wish to share your good fortune, so ...
Completing a game of "Super Mario Brothers" can be hard -- very, very hard. That's the conclusion of a new paper from researchers at MIT, the University of Ottawa, and Bard College at Simon's Rock.